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'''Creepers''' are common hostile mobs that explode when close to the player.
 
   
 
[[Category:Scooby-Doo Characters]]
== Spawning ==
 
Creepers naturally spawn in the Overworld on top of solid blocks with a light level of 7 or less.
 
   
== Drops ==
 
[[File:Minecraft Mobs- Creeper|thumb|330x330px|More Information About The Creeper]]
 
Creepers drop 0-2 gunpowder, and a music disc if killed by a skeleton arrow. They also drop a creeper head if killed by a charged creeper's explosion. They drop 5 experience when killed by a player or tamed wolf.
 
   
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== Behavior ==
 
 
[[Category:Monsters]]
Creepers will chase after any player, as long as he/she is within a 16 block radius. Creepers can climb up ladders and vines like any other mob, but do not do so intentionally. When within one block of a player, a creeper will hiss loudly, start flashing and inflating, and violently explode after 1.5 seconds. A creeper's detonation can be halted if the player gets out of the blast radius (about 3 - 5 blocks, depending on the difficulty setting; including by knocking back a creeper) or kills it. However, the creeper's fuse countdown lasts a little longer if it encounters a cobweb. Creepers will flee from ocelots and cats if one is too close, until they are approximately 25-30 blocks away from the feline. A creeper's explosion has a power of 3 (but see an exception below). Creepers are never targeted by any mobs, other than the wither. If they are hit by a stray projectile, they will only retaliate if they are not already chasing a player.
 
 
[[Category:Villains]]
[[File:352px-Electrified Creeper.png|thumb|150x150px|Charged Creeper]]
 
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[[Category:Male]]
 
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[[Category:Green]]
=== '''Charged Creepers''' ===
 
A charged creeper is created only when lightning strikes within 3–4 blocks of a normal creeper, which significantly increases its explosive power. Charged creepers are distinguished from normal creepers by the blue aura surrounding them (can be found in power.png in the armor folder). Their countdown timers are the same as normal creepers, both in terms of range and time. An explosion caused by a charged creeper is twice as powerful than the explosion caused by a regular creeper (see image). Charged Creepers have the same entity ID as normal creepers. The only difference is that the value of the boolean "powered" tag is set to "1" (true). Charged creeper explosions will cause a zombie, skeleton, wither skeleton, or other creeper to drop the corresponding mob head, one per explosion.
 
 
== Trivia ==
 
* Notch stated on Twitter that "I imagine [Creepers] as being made out of leaves or similar. I'm not sure why they explode."<sup>[3]</sup>
 
* In SMP, if a creeper is attacked by another player, and the other player runs out of sight, it will not attack any other players.
 
* When about to detonate, creepers will cease movement and its head will face directly forward. (Tested in the PC edition).
 
* When asked how creepers trigger their explosive nature, Dinnerbone said "They're so nervous that they shake a lot, and then this sets them off the same way as how rubbing two sticks makes fire".
 
 
== Credit ==
 
Minecraft Wiki
 
 
[[File:150px-Creeper.png|thumb|1x1px]]
 
[[Category:Video gaming]]
 
[[Category:Video Game Villains]]
 
[[Category:Video Game Characters]]
 

Revision as of 18:24, 29 February 2020

Creeper


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